A downloadable game for Windows

This shoot'em up prototype was implemented as part of my Master in Computer Science dissertation. It uses a perceptron to observe player performance in the game and adapt enemy behavior accordingly.

We measured the effectiveness of the adaptive process applying the CEGE questionnaire post-game, with a control group playing a non-adaptive version of the game.

Results show that players that identified themselves as hardcore gamers enjoyed the adaptive version more than players that identified themselves as softcore gamers or non-gamers.

Controls

[Keyboard]
Arrows - Move
Z - Shoot

[Gamepad]
Analog stick - Move
X, Y, or Button 2 - Shoot

[Player model control]
y, h - Alter ACCURACY (up, down)
u, j - Alter LIVES_VARIATION (up, down)
i, k - Alter ENEMIES_WASTED_WAVE (up, down)
o, l - Alter ENEMIES_WASTED_TOTAL (up, down)

Publications

Published paper (EN-US): http://www.sbgames.org/sbgames2013/proceedings/comp/26-full-paper.pdf
MSc. dissertation (PT-BR): http://doi.org/10.17771/PUCRio.acad.21362
Github: https://github.com/killerasus/adaptive_shooter

Acknowledgements


Download

Download
AdaptiveShooter-2012-DebugMode.7z 5 MB

Install instructions

  1. Extract all files to a writable directory
  2. Run AdativeShooter_Debug.exe

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